Six Things We Want to See in GTA 6: Better Story, Flexible Missions and More

Six Things We Want to See in GTA 6: Better Story, Flexible Missions and More


The Grand Theft Auto 6 comes out later this year, but has very little grip in terms of official details as the Rockstar Games have maintained full silence about the game since the trailer was revealed in December 2023. Its rapidly appointing fall with 2025 release window, however, the developer is likely to share more about the game in the coming months. The first trailer highlighted one of the two heroes of GTA 6, confirmed the florida-inspired Vice City Settings of the game and showed the players that they could expect when they are launched at PS5 and Xbox series S/X.

While the trailer suggested some reforms in GTA 6, however, there are many more that players want to see in the game when it is finally out in the wild. To open the world conversation in Red Dead Redemption 2, we can overcome the Grand Theft Auto 5 and Rockstar’s reforms, given, GTA 6 can cross the sky-high expectations and distribute the generation’s standout game . There are some reforms here that we would like to see in Grand Theft Auto 6.

A better story

GTA 5 excellence on so many levels that it becomes easy to forgive its middledling, muddled story. There is an interesting base with three separate playable characters, but the rockstar fails to make it in an interesting, knitting story with satisfactory arcs for each hero. The game banks have distributed on the spectacle on their big set-piece mission-and they do-but the story essentially takes the back seat.

This was not the case with Red Dead Redemption 2. There were many blockbuster moments in the Western Action-Adventure title, but his frustrated efforts to keep the story of Arthur Morgan and the Dutch Van Der Linde Gang have probably done scripting their personal redemption, yet still the best in Triple-A Video Game Have to be done. Red Dead Redemption 2 has some most beautiful sports environment in the medium; It has some of the best music written for video games; It is one of the best and most interactive open world designed for a video game; But the story and characters of the game are the highest.

With GTA 6, we hope that Rockstar will draw the same amount of care and attention in the story. The story will focus on the migration of Lucia and Jason (name unconfirmed name), a bony and a clide-inspired crime couple trying to make it in Vice City. The technical reforms of GTA 6 would be much better if the game narrates an affected story.

GTA 6 has sowing and clide-inspired double heroes
Photo Credit: Rockstar Games

A more interactive open world

While GTA 5 had an open world, it often did not let the players join the world. Very few buildings in the game were enters, and huge segment players of land outside the city offered little in terms of conversation. The open world of Red Dead Redemption 2, compared to, felt too much alive. You can interact with every NPC in the game, allowing the world to feel alive.

With GTA 6, Rockstar has promised “highly immersive, story-operated open world experiences, promising to push the boundaries.” It is reported that players will be able to enter more buildings, participate in dacoits and hold-ups in stores and restaurants and will interact with open world in new ways. If Rockstar is capable of fulfilling its promise, Vice City and Miami-induced Lyonida can be the most open world of open world that has ever been created by the developer.

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GTA 6 is set in Miami-inspired Leonida
Photo Credit: Rockstar Games

More role options

The Grand Theft Auto Games have always allowed the players to adapt their characters to their choice, but the GTA: The San Andreas series has gone above and beyond other sports to allow the players to build the hero, CJ. You can go to gym and muscles, learn new fighter tricks, driving, cycling, swimming, shooting and doing much better. Or you can get a slobe, overate and weight.

Rockstar has not brought the option of freedom and role of that type of player in GTA Games since then. In GTA 6, however, we want to see players giving more control over their characters. Adding the ability to upgrade your skills over time will represent a meaningful upgradation on GTA 5.

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GTA 6 will probably allow players to participate in hold-ups and dacoits
Photo Credit: Rockstar Games

A better police system

The police system in GTA sports has been largely unchanged in many sports. Depending on the severity of your crime, you achieve a desired level represented by the number of stars. One-star or two-star desired level will bring some police cars on your tail, so that you can easily survive. A five -star desired level would mean that you are going against the entire strength of the police where survival becomes a challenge. Once arrested or “ruined” you lose a little amount and then set free with less results associated with your tasks.

Red Dead Redemption 2 saw a different type of implementation of the desired level, with a more complex system of witnesses that your crime and prize hunter are hunting you. In GTA 6, we want to see some development of the existing police system in the series. Perhaps when you are caught committing a more severe crime, the results can be more serious. The first trailer showed Lucia in jail, and the major art of the game showed her wearing ankle. Maybe once he is caught for a crime, once freed, ankle monitoring in your character may restrict their movement. Integrating these new systems in the game will create a committing crime, which is located at the core of a GTA title, a little more thrilling.

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Lucia is first seen in a jail in the GTA 6 trailer
Photo Credit: Rockstar Games

More flexible mission

Rockstar Games has long been criticized for extremely rigorous mission design in its games. It is GTA or Red Dead Redemption, a rockstar title always brings an on-the-rail experience, the players are forced to fulfill the objectives in the way developers want. All this is about the map marker and vapoint and the following instructions, and if you wander slightly from the specified path, you are likely to fail the mission.

In GTA 6, Rockstar will have to bring more flexibility to its mission design. Freedom players in the GTA Open World Sandbox should be extended to the mission of the game, as well as. Of course, a grand theft auto game may not have a fluid mission structure like an immersive sim, but the players will have to be liked to some extent. In GTA 5, Heist missions offered the option to choose between two ways of doing jobs, but these were mostly simple. GTA 6 should go deeply and more players should provide freedom.

More side activities in the open world

The GTA games always have a ton of things to separate from the main missions. You can go on a date, bowl, play golf, play tennis, watch TV, participate in the car race, and go to the strip club. In Red Dead Redemption 2, players can go to a dramatic stage show and even interact with experience.

This would be great if Rockstar can add more side activities to Lonia and add a little more complication to activities. Activities feel the world of GTA games that they live and are an integral part of immersion. Including side activities in the game that requires meaningful engagement and interaction with the player, the next step for the Grand Theft Auto game.