Indiana Jones and The Great Circle have hit over four million players, Microsoft on Wednesday confirmed their second quarter earnings call for FY 2025. In December 2024, Action-Adventure Title released on PC and Xbox Series S/X. Playstation is ready to reach 5 at the end of this year. Indiana Jones and Indiana Jones of the Great Circle Lucasfilm are based on the film franchise.
Indiana Jones and Great Circle Player Number
Microsoft CEO Satya Nadella confirms the number of players for the game to investors of the company Second quarter earnings call“And we saw reviews of Indiana Jones and The Great Circle, which have already been played by more than 4 million people,” he said.
Nadella did not specify the platform, but the figure represents player numbers in PC, Xbox and game pass. Since the launch, the game of Indiana Jones and The Great Circle Microsoft is available on subscription service. The game pass subscribers are likely to be a large part of the four million players who have experienced the game so far.
The game is also set to see more sales and players when it is released on PS5 in the first half of 2025. Publisher Bethesda has not yet confirmed the release date for the platform.
Indiana Jones, Black Oms 6 Drive Game Pass Growth
In earning calls, Nadella also confirmed that Call of Duty: Black Oms 6 was the top-booking game on Xbox and PlayStation in the second quarter. The shooter saw more players in his launch quarters when in October 2024, the franchise was released in history compared to any other payment release, Nadella said.
The game was released on Pass Day One with major titles like Black Oms 6 and Indiana Jones, the subscription service saw a record growth, as well as. According to Nadella, the game pass set a new quarterly record for revenue and increased its PC customer base over 30 percent in Q2 FY 2025.
Overall, however, Microsoft’s gaming revenue declined by seven percent, in which the growth of materials and services was offset due to a decline in sales of hardware. Microsoft CFO Amy Hood said that the revenue of XBOX materials and services increased by two percent in the quarter, which is powered by a strong-to-introduced performance in the blizzard and activity materials, including a call of duty.